「AREA 88(エリア88)」の編集履歴(バックアップ)一覧はこちら

AREA 88(エリア88)」(2007/02/18 (日) 13:12:16) の最新版変更点

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<game> <name>AREA 88(エリア88)</name> <!--xml作成:高岡 陵、はなじ --> <driver type = "cps1">capcom</driver> <romlist archive = "unsquad"> <rom type = "code" offset = "0x00000">unsquad.09</rom> <rom type = "pcm" offset = "0x00000">unsquad.18</rom> </romlist> <titlelist> <title code = "0x00">CREDIT</title> <title code = "0x01">PLAYER選択</title> <title code = "0x02">SHOP</title> <title code = "0x04">油田基地 [ROUND 1]</title> <title code = "0x0f">地上戦 [BOSS 1]</title> <title code = "0x13">ROUND CLEAR</title> <title code = "0x05">雷雲 [ROUND 2]</title> <title code = "0x0e">空中戦 [BOSS 2]</title> <title code = "0x06">森林要塞 [ROUND 3]</title> <title code = "0x12">要塞 [BOSS 3]</title> <title code = "0x09">砂漠 [ROUND 4]</title> <title code = "0x11">地上空母 [BOSS 4]</title> <title code = "0x08">渓谷 [ROUND 5]</title> <title code = "0x18">洞窟 [ROUND 6]</title> <title code = "0x19">SPECIAL ROUND DEMO SE</title> <title code = "0x17">SPECIAL ROUND</title> <title code = "0x0a">上昇 [ROUND 7]</title> <title code = "0x0b">海上 [ROUND 8]</title> <title code = "0x10">戦艦 [BOSS 5]</title> <title code = "0x03">GAME OVER</title> <title code = "0x0c">兵器工場 [ROUND 9]</title> <title code = "0x0d">最終戦 [ROUND 10]</title> <title code = "0x15">ALL ROUND CLEAR</title> <title code = "0x16">ENDING &amp; STAFF ROLL</title> <title code = "0x14">LAST RANKING</title> <title code = "0x07">未使用 [ROUND 1 (CD ver.)]</title> <title code = "0x20">SE01</title> <title code = "0x21">SE02</title> <title code = "0x22">SE03</title> <title code = "0x23">SE04</title> <title code = "0x24">SE05</title> <title code = "0x25">SE06</title> <title code = "0x26">SE07</title> <title code = "0x27">SE08</title> <title code = "0x28">SE09</title> <title code = "0x29">SE10</title> <title code = "0x2a">SE11</title> <title code = "0x2b">SE12</title> <title code = "0x2c">SE13</title> <title code = "0x2d">SE14</title> <title code = "0x2e">SE15</title> <title code = "0x2f">SE16</title> <title code = "0x30">SE17</title> <title code = "0x31">SE18</title> <title code = "0x32">SE19</title> <title code = "0x33">SE20</title> <title code = "0x34">SE21</title> <title code = "0x35">SE22</title> <title code = "0x36">SE23</title> <title code = "0x37">SE24</title> <title code = "0x38">SE25</title> <title code = "0x39">SE26</title> <title code = "0x3a">SE27</title> <title code = "0x3b">SE28</title> <title code = "0x3c">SE29</title> <title code = "0x3d">SE30</title> <title code = "0x3e">SE31</title> <title code = "0x3f">SE32</title> <title code = "0x40">SE33</title> <title code = "0x41">SE34</title> <title code = "0x81">PCMSE01</title> <title code = "0x82">PCMSE02</title> <title code = "0x83">PCMSE03</title> <title code = "0x84">PCMSE04</title> <title code = "0x85">PCMSE05</title> <title code = "0x86">PCMSE06</title> <title code = "0x87">PCMSE07</title> <title code = "0x88">PCMSE08</title> <title code = "0x89">PCMSE09</title> <title code = "0x8a">PCMSE10</title> <title code = "0x8b">PCMSE11</title> <title code = "0x8c">PCMSE12</title> <title code = "0x8d">PCMSE13</title> <title code = "0x8e">PCMSE14</title> <title code = "0x8f">PCMSE15</title> <title code = "0x90">PCMSE16</title> <title code = "0x91">PCMSE17</title> <title code = "0x92">PCMSE18</title> <title code = "0x93">PCMSE19</title> </titlelist> </game>

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