「FANATZY ZONE US(ファンタジーゾーン海外版)」の編集履歴(バックアップ)一覧はこちら

FANATZY ZONE US(ファンタジーゾーン海外版)」(2007/02/18 (日) 18:45:18) の最新版変更点

追加された行は緑色になります。

削除された行は赤色になります。

<game> <name>FANATZY ZONE US(ファンタジーゾーン海外版)</name> <!--xml作成:たくみK --> <driver type = "system16a">sega</driver> <romlist archive = "fantzone"> <rom type = "code" offset = "0x0000">epr7535a.12</rom> </romlist> <titlelist> <title code = "0x8E">Coin</title> <title code = "0x9B">Opa!Opa!(Stage 1)</title> <title code = "0xA0">Shop</title> <title code = "0xB9">Opa!Opa!(Stage 1:Retry)</title> <title code = "0xC4">Keep On The Beat(Stage 2)</title> <title code = "0xBF">Saari(Stage 3)</title> <title code = "0xC1">Prome(Stage 4)</title> <title code = "0xC3">Hot Snow(Stage 5)</title> <title code = "0xC0">Dont'Stop(Stage 6)</title> <title code = "0xC2">Dreaming Tommorow(Stage 7)</title> <title code = "0x91">Boss</title> <title code = "0x99">Stage Clear</title> <title code = "0xBC">Ya.Da.Yo.(Last Boss)</title> <title code = "0x85">(SE)Miss</title> <title code = "0xBD">Ya.Da.Yo.(Last Boss:Retry)</title> <title code = "0x8F">Victory Road(Ending)</title> <title code = "0x9A">Game Over</title> <title code = "0x90">Victory Road(Naming)</title> <title code = "0x81">(SE)Shot</title> <title code = "0x82">(SE)7way shot</title> <title code = "0x83">(SE)leser beam</title> <title code = "0x84">(SE)Wide shot</title> <title code = "0x92">(SE)Normal Bomb</title> <title code = "0x94">(SE)Smart Bomb</title> <title code = "0x93">(SE)Heavy Bomb</title> <title code = "0x86">(SE)Coin Get</title> <title code = "0x87">(SE)Enemy Broken</title> <title code = "0x88">(SE)Base Broken</title> <title code = "0x9D">(SE)Boss Damage</title> <title code = "0x9E">(SE)Boss Parts Broken</title> <title code = "0x8B">(SE)Boss Broken</title> <title code = "0x89">(SE)Boss1 shot</title> <title code = "0x8A">(SE)Boos2 shot</title> <title code = "0xA5">(SE)Buy Parts</title> <title code = "0x9C">(SE)EXTEND</title> <title code = "0x8D">(SE)Menu Select</title> <title code = "0x9F">(SE)No Dmage</title> <title code = "0x95">(SE)?????01</title> <title code = "0x96">(SE)?????02</title> <title code = "0x97">(SE)?????03</title> <title code = "0x8C">(SE)?????04</title> <title code = "0x98">(SE)?????05</title> <title code = "0xA1">(SE)?????06</title> <title code = "0xA2">(SE)?????07</title> <title code = "0xA3">(SE)?????08</title> <title code = "0xA4">(SE)?????09</title> <title code = "0xA6">(SE)?????10</title> <title code = "0xA7">(SE)?????11</title> <title code = "0xA8">(SE)?????12</title> <title code = "0xA9">(SE)?????13</title> <title code = "0xAA">(SE)?????14</title> <title code = "0xAB">(SE)?????15</title> <title code = "0xAC">(SE)?????16</title> <title code = "0xAD">(SE)?????17</title> <title code = "0xAE">(SE)?????18</title> <title code = "0xAF">(SE)?????19</title> <title code = "0xB0">(SE)?????20</title> <title code = "0xB1">(SE)?????21</title> <title code = "0xB2">(SE)?????22</title> <title code = "0xB3">(SE)?????23</title> <title code = "0xB4">(SE)?????24</title> <title code = "0xB5">(SE)?????25</title> <title code = "0xB6">(SE)?????26</title> <title code = "0xB7">(SE)?????27</title> <title code = "0xB8">(SE)?????28</title> </titlelist> </game>

表示オプション

横に並べて表示:
変化行の前後のみ表示: