「AKUMA-JOU DRACULA(悪魔城ドラキュラ)」の編集履歴(バックアップ)一覧はこちら

AKUMA-JOU DRACULA(悪魔城ドラキュラ)」(2007/02/18 (日) 16:17:25) の最新版変更点

追加された行は緑色になります。

削除された行は赤色になります。

<game> <name>AKUMA-JOU DRACULA(悪魔城ドラキュラ)</name> <!--xml作成:nekoma --> <driver type = "hcastle">konami</driver> <romlist archive = "hcastle"> <rom type = "code" offset = "0x00000">768.e01</rom> <rom type = "pcm" offset = "0x00000">768c07.e17</rom> </romlist> <titlelist> <title code = "0x63">甦りしドラキュラ (TITLE DEMO)</title> <title code = "0x45">_VOICE "COIN"</title> <title code = "0x56">悲劇のWedding March (START DEMO)</title> <title code = "0x3f">_SE "OP雷"</title> <title code = "0x42">_VOICE "OP悲鳴"</title> <title code = "0x43">_VOICE "OP笑い声"</title> <title code = "0x52">十字架を胸に (墓場 BGM)</title> <title code = "0x54">悪魔たちのララバイ (洞窟 BGM)</title> <title code = "0x55">悪魔の復活 (ボス BGM)</title> <title code = "0x59">戦いふたたび (STAGE CLEAR)</title> <title code = "0x61">もう戻れない (中間デモ BGM)</title> <title code = "0x53">血の涙 (城内1F BGM)</title> <title code = "0x57">地下室のメロディー (城内地下 BGM)</title> <title code = "0x5a">時計台の恐怖 (時計台 BGM)</title> <title code = "0x5b">夜まで待てない (橋 BGM)</title> <title code = "0x5c">ラキュラの部屋 (最終ボス前半BGM)</title> <title code = "0x5d">最後の戦い (最終ボス後半BGM)</title> <title code = "0x5e">悪魔城の崩壊 (ENDING DEMO)</title> <title code = "0x40">_VOICE "MISS"</title> <title code = "0x51">Never End (GAME OVER)</title> <title code = "0x50">悪魔たちに送るララバイ(RANKING)</title> <title code = "0x62">????</title> <title code = "0x10">SE "足音"</title> <title code = "0x11">SE "銅像破壊"</title> <title code = "0x13">SE "ムチ"</title> <title code = "0x2d">SE "ハート"</title> <title code = "0x15">SE "お金"</title> <title code = "0x16">SE "雷?"</title> <title code = "0x19">SE "斬る1"</title> <title code = "0x1a">SE "斬る2"</title> <title code = "0x1c">SE "銅像?"</title> <title code = "0x47">SE "雨"</title> <title code = "0x12">SE "?1"</title> <title code = "0x17">SE "?2"</title> <title code = "0x18">SE "?3"</title> <title code = "0x14">SE "?4"</title> <title code = "0x1b">SE "?5"</title> <title code = "0x1d">SE "?6"</title> <title code = "0x1e">SE "?7"</title> <title code = "0x1f">SE "?8"</title> <title code = "0x22">SE "?9"</title> <title code = "0x24">SE "?10"</title> <title code = "0x27">SE "?11"</title> <title code = "0x2e">SE "?13"</title> <title code = "0x2f">SE "?14"</title> <title code = "0x30">SE "?15"</title> <title code = "0x3d">SE "?16"</title> <title code = "0x3e">SE "?17"</title> <title code = "0x41">SE "?19"</title> <title code = "0x44">SE "?20"</title> <title code = "0x20">VOICE "1"</title> <title code = "0x21">VOICE "2"</title> <title code = "0x23">VOICE "3"</title> <title code = "0x25">VOICE "4"</title> <title code = "0x26">VOICE "5"</title> <title code = "0x28">VOICE "カラス"</title> <title code = "0x29">VOICE "7"</title> <title code = "0x2a">VOICE "8"</title> <title code = "0x2b">VOICE "9"</title> <title code = "0x2c">VOICE "10"</title> <title code = "0x31">VOICE "11"</title> <title code = "0x32">VOICE "12"</title> <title code = "0x33">VOICE "13"</title> <title code = "0x34">VOICE "14"</title> <title code = "0x35">VOICE "15"</title> <title code = "0x36">VOICE "16"</title> <title code = "0x37">VOICE "17"</title> <title code = "0x38">VOICE "18"</title> <title code = "0x39">VOICE "19"</title> <title code = "0x3a">VOICE "20"</title> <title code = "0x3b">VOICE "21"</title> <title code = "0x3c">VOICE "22"</title> <title code = "0x46">VOICE "24"</title> <title code = "0x48">BGM ?</title> <title code = "0x49">BGM ?</title> </titlelist> </game>

表示オプション

横に並べて表示:
変化行の前後のみ表示: