「ODYNE(オーダイン)」の編集履歴(バックアップ)一覧はこちら
「ODYNE(オーダイン)」(2006/10/10 (火) 23:11:17) の最新版変更点
追加された行は緑色になります。
削除された行は赤色になります。
<game>
<name>ODYNE [オーダイン]</name>
<!--xml作成:nekoma -->
<driver type = "system2">namco</driver>
<options>
<option name = "codeaddr" value = "0x7100"/>
<option name = "opm_mix" value = "0x140"/>
</options>
<romlist archive = "ordyne">
<rom type = "code" offset = "0x00000">or1_sd0.bin</rom>
<rom type = "pcm" offset = "0x000000">or1_vo1.bin</rom>
<rom type = "pcm" offset = "0x080000">or1_vo2.bin</rom>
</romlist>
<titlelist>
<title code = "0x0f">COIN</title>
<title code = "0x00">STAGE START</title>
<title code = "0x31">STAGE1</title>
<title code = "0x21">BOSS1_6</title>
<title code = "0x32">STAGE2</title>
<title code = "0x22">BOSS2</title>
<title code = "0x42">VOICE "いらっしゃいませー。空中INへようこそ!"</title>
<title code = "0x02">SHOP_BGM</title>
<title code = "0x43">VOICE "ありがとうございましたー。"</title>
<title code = "0x33">STAGE3</title>
<title code = "0x23">BOSS3</title>
<title code = "0x34">STAGE4</title>
<title code = "0x24">BOSS4</title>
<title code = "0x08">dream co_ltd</title>
<title code = "0x0b">dream_ハズレ</title>
<title code = "0x0a">dream_アタリ</title>
<title code = "0x35">STAGE5</title>
<title code = "0x25">BOSS5</title>
<title code = "0x36">STAGE6</title>
<title code = "0x37">STAGE7</title>
<title code = "0x27">KUBOTA</title>
<title code = "0x06">STAGE CLEAR</title>
<title code = "0x16">ENDING</title>
<title code = "0x3a">GAMEOVER</title>
<title code = "0x04">CONTINUE</title>
<title code = "0x3e">NAMEENTRY_A</title>
<title code = "0x2c">NAMEENTRY_B</title>
<title code = "0x2e">NAMEENTRY_C</title>
<title code = "0x3c">STAGE_X(未使用</title>
<title code = "0x29">BGM?1</title>
<title code = "0x20">BGM?2</title>
<title code = "0x40">VOICE "泊ヤラレ"</title>
<title code = "0x41">VOICE "珍ヤラレ"</title>
<title code = "0x44">VOICE "BOSS6_A"</title>
<title code = "0x45">VOICE "BOSS6_B"</title>
<title code = "0x46">VOICE "BOSS5"</title>
<title code = "0x47">VOICE "BOSS2"</title>
<title code = "0x48">VOICE "グピラ"</title>
<title code = "0x49">VOICE "DREAM?"</title>
<title code = "0x1b">SE:1</title>
<title code = "0x1c">SE:2</title>
<title code = "0x1d">SE:3</title>
<title code = "0x1e">SE:4</title>
<title code = "0x4a">SE:5</title>
<title code = "0x4b">SE:6</title>
</titlelist>
</game>